1st. Edition Dungeons & Dragons
MENU

Glisening Scale Tavern

"Every legend begins with a meal, a mug, and a rumor."

Standing only a few streets from the Crownspire Training Grounds, the Glistening Scale Tavern has earned a reputation as the gathering place for adventurers. Veterans share stories beside fresh-faced recruits. Mercenaries seek employment. Wizards exchange theories. Clerics offer blessings before dangerous expeditions.

Every evening the common room fills with laughter, music, wagers, and tales that grow taller with each mug.

Many of Kingsreach's greatest heroes first met beneath its timbered roof.

The Tavern

The Glistening Scale is a three-story stone and oak building whose carved dragon sign hangs above the entrance.

The first floor houses the taproom, kitchen, gaming tables, and fireplace.

The second floor contains twelve guest rooms for travelers.

The third floor consists of long-term apartments often rented by adventurers between expeditions.

A dragon skull mounted above the hearth is said to have belonged to the tavern's founder. Whether the tale is true depends on who has been drinking.

The Regulars

Sir Garran Ironshield

Retired Fighter, Level 8

Every evening he occupies the same chair beside the fireplace.

Gruff but honorable, Garran freely offers advice to young adventurers. Anyone willing to listen may avoid mistakes that once nearly cost him his life.

Favorite drink: Dark Stout.

Meris the Blue

Magic-User, Level 6

A quiet scholar who spends evenings reading while listening to conversations.

She occasionally hires adventurers to recover forgotten books and magical relics.

Favorite drink: Elven Honey Wine.

Brother Alden

Cleric of the Silver Rose, Level 7

Kind-hearted and endlessly patient.

He blesses travelers before dangerous journeys and often settles disputes before they become tavern brawls.

Favorite drink: Warm Spiced Cider.

Kestrel Quickhand

Halfling Thief, Level 5

Knows everyone.

Knows everything.

Usually smiling.

Never completely trustworthy.

If someone in Crownspire is buying, selling, or hiding something, Kestrel probably knows.

Favorite drink: Blackberry Mead.

Captain Rowan Blackwood

Ranger, Level 9

Returns from the wilderness every few months.

His stories about dragons, giants, and forgotten ruins always draw a crowd.

He frequently recruits skilled companions for dangerous expeditions.

Favorite drink: Pine Whiskey.

Lady Elowen

Elf Magic-User, Level 10

Elegant, mysterious, and respected.

Rarely speaks unless she has something worth saying.

Even veteran adventurers grow quiet when she enters the room.

Favorite drink: Moonflower Wine.

The Barkeep

Doran Blackbarrel

Human Fighter (Retired), Level 5

Doran owns the Glistening Scale.

Broad-shouldered, bald, and sporting an impressive gray beard, he spent thirty years adventuring before purchasing the tavern.

He remembers nearly every customer by name.

He has little patience for bullies.

He enjoys hearing adventure stories but has heard enough lies to recognize one immediately.

Anyone starting a fight quickly discovers Doran is still more than capable of throwing troublemakers into the street.

His favorite saying:

"Drink well. Fight outside."

The Staff

Lily Ashbrook

Senior Waitress

Friendly, cheerful, and incredibly efficient.

She remembers everyone's usual order after only one visit.

She secretly dreams of becoming an adventurer herself.

Brynn Copperhair

Waitress

Quick-witted and fearless.

She enjoys teasing overconfident fighters and usually wins every verbal duel.

Rumor says she once defeated a drunken mercenary with nothing more than a serving tray.

Mira Willow

Waitress

Soft-spoken and observant.

She notices everything happening inside the tavern.

If someone is looking for information, Mira probably overheard it before anyone else.

Thom

Stable Master

Young but dependable.

He cares for horses, wagons, and pack animals.

Travelers trust Thom more than many professional merchants.

Food Menu

Breakfast

  • Fresh bread and butter, 2 sp
  • Porridge with honey, 3 sp
  • Eggs and smoked ham, 5 sp
  • Apple pastries, 2 sp

Midday Meals

  • Beef stew, 6 sp
  • Roasted chicken, 8 sp
  • Shepherd's pie, 7 sp
  • Meat pies, 4 sp
  • River trout with herbs, 8 sp
  • Vegetable soup, 4 sp

Evening Specials

  • Roasted boar with potatoes, 1 gp
  • Venison steak, 1 gp
  • Giant mushroom pie, 8 sp
  • Dragonfire chili, 9 sp
  • King's Feast Platter, 2 gp

Desserts

  • Blackberry tart, 3 sp
  • Honey cake, 4 sp
  • Cinnamon apples, 3 sp

Drinks

Ales

  • House Ale, 2 sp
  • Dwarven Dark Stout, 4 sp
  • Golden Harvest Ale, 3 sp
  • Dragon's Breath Red Ale, 5 sp

Mead

  • Honey Mead, 3 sp
  • Blackberry Mead, 4 sp
  • Oak Barrel Mead, 5 sp

Wines

  • Red Kingdom Wine, 5 sp
  • White Sapphire Wine, 6 sp
  • Moonflower Elven Wine, 1 gp

Spirits

  • Pine Whiskey, 8 sp
  • Stone Giant Brandy, 1 gp
  • Fire Pepper Rum, 1 gp

Non-Alcoholic

  • Apple cider, 2 sp
  • Herbal tea, 1 sp
  • Fresh milk, 1 sp
  • Spring water, free

Nightly Games

Dragon Dice

Two to six players.

Simple dice game.

Popular with mercenaries.

King's Coins

A bluffing game using copper, silver, and gold coins.

Many fortunes have changed hands here.

Nine Stones

A strategy board game favored by clerics and scholars.

Winning requires patience rather than luck.

Dagger Toss

Contest of accuracy.

Played in the rear courtyard.

Weapons must be peace-bonded before returning inside.

Arm Wrestling

Winner stays.

Loser buys the next round.

Story Night

Every Moonday evening.

Travelers compete to tell the greatest adventure.

The audience decides the winner.

The prize is a free meal and endless bragging rights.

Rumor Board

A large oak board hangs beside the fireplace.

Anyone may post work or seek companions.

Common notices include:

  • Escort merchant caravan to Goldenvale.
  • Goblins reported near the Western Marches.
  • Missing hunter in the Silverwood.
  • Giant tracks found north of Stonehelm.
  • Rare herbs needed by the Temple of the Silver Rose.
  • Wizard seeking guards for mountain expedition.
  • Dragon sighting near Frostfang Ravine.
  • Reward offered for a stolen family heirloom.
  • Caravan to Sapphire Coast leaving at dawn.
  • Treasure map found. Partners wanted.

Atmosphere

The Glistening Scale is rarely quiet.

Minstrels perform every evening.

Dice roll across tables.

Mugs are raised after successful adventures.

New friendships are forged beside old rivalries.

Veteran adventurers exchange hard-earned wisdom while hopeful recruits listen carefully.

In Crownspire there are finer inns and quieter taverns.

There are none with more stories.

As Doran Blackbarrel often reminds newcomers while filling another mug:

"If you're looking for glory, start by finding a chair. The next adventure usually walks through that door."

© 2022 Amarillo Gaming Circle